Discover Dragon Ball: Compare Fusion, Masters, Divers & Leader Cards
Dragon Ball Super Card Game Fusion World packs feature SCR and Leader cards. Verified specs, MOQ flexibility, and quality assurance. Get quote now.
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Procurement Report: Dragon Ball Super Card Game (Fusion World)
Product Category: Collectible Trading Card Game (TCG) & Licensed Merchandise Subject: Dragon Ball Super Card Game – Fusion World Expansion Date: October 26, 2023
1. Technical Specifications and Performance Metrics
The Dragon Ball Super Card Game (Fusion World) is a physical collectible product with defined structural and mechanical specifications. Unlike industrial hardware, "performance" here refers to card durability, print quality, and game mechanics compatibility.
- Pack Configuration:
- Unit: 1 Pack contains exactly 12 cards.
- Box Configuration: 1 Master Box contains 24 packs, totaling 288 cards per box.
- Rarity Distribution & Probability:
- Common (C): Highest frequency; serves as the baseline filler.
- Uncommon (UC): Lower pull rate than Common.
- Rare (R): Includes basic hologram processing.
- Super Rare (SR): High-rarity cards with special foil specifications.
- Secret Rare (SCR): The highest rarity tier in the Fusion World set.
- Secret Rare Alt-Art (SCR ★): Special alt-art versions of SCR cards, marked with a star.
- Leader (L): Mandatory deck-building component; one Leader card is required per deck.
- Durability & Material:
- Cards utilize standard TCG stock (typically 300gsm+ cardstock).
- Foil Processing: SR, SCR, and SCR ★ cards utilize specialized foil stamping and embossing techniques to prevent peeling under normal handling.
- Typical Lifespan: With proper storage (sleeves/toploaders), physical integrity is maintained for 10+ years.
- Actionable Recommendation: Procurement teams should prioritize purchasing sealed boxes over loose packs to ensure a predictable inventory of high-value SCR and SCR ★ cards. Verify that the "Fusion World" designation is present on the box, as it lacks the "God Rare" (GDR) tier found in the "Masters" series.
2. Industry Compliance and Quality Assurance
As a licensed product based on the Dragon Ball intellectual property, the product adheres to specific licensing and manufacturing standards.
- Licensing Compliance:
- The product is manufactured under strict license agreements with Toei Animation and Shueisha.
- Authenticity Markers: Genuine packs feature specific holographic security seals and precise alignment of the "Fusion World" logo.
- Manufacturing Standards:
- Print Quality: Adheres to Japanese TCG industry standards for color accuracy and foil application.
- Safety: Complies with international toy safety standards (e.g., ASTM F963, EN71) regarding small parts and chemical composition of inks/foils.
- Quality Assurance (QA) Metrics:
- Seal Integrity: 100% of factory-sealed boxes must show no signs of resealing or tampering.
- Card Count Verification: Random sampling of 10% of boxes should verify the 288-card count (24 packs x 12 cards).
- Actionable Recommendation: Implement a "Seal Integrity Check" upon receipt of goods. Reject any boxes with broken factory seals or missing authenticity holograms. Do not source from gray market suppliers who cannot guarantee the "Fusion World" specific print run, as counterfeit cards often mimic the SCR rarity.
3. Cost Efficiency and Integration Capabilities
Cost efficiency in TCG procurement is driven by the "pull rate" of high-rarity cards and the secondary market value of the product.
- Cost Structure:
- Wholesale Box Price (Typical B2B Range): $150 – $220 USD per box (subject to market volatility and regional pricing).
- Per-Card Cost (Sealed): Approx. $0.52 – $0.76 USD per card (based on box price).
- Per-Card Cost (Loose): Highly variable; SCR cards often trade at 5x–10x the base cost of Common cards.
- Integration Capabilities:
- Deck Building: Cards are designed to integrate seamlessly with the Masters and Fusion World rule sets.
- Compatibility: Cards from Fusion World are fully compatible with the current competitive meta but do not contain "God Rare" (GDR) mechanics found in Masters sets.
- MOQ & Lead Time:
- Minimum Order Quantity (MOQ): Typically 1 Box for individual retailers; 10+ Boxes for regional distributors.
- Lead Time: 4–8 weeks for international shipping from Japan to major markets; 1–2 weeks for domestic distribution.
- Actionable Recommendation: For retailers, calculate the "Expected Value per Box" based on current secondary market prices of SCR and SCR ★ cards. If the box cost exceeds the average market value of the high-rarity pulls, consider a "blind box" strategy for collectors rather than direct resale.
4. Typical Use Cases
The product serves distinct segments within the collectible and gaming markets.
- Competitive Play:
- Used by tournament players to build decks utilizing the Fusion World mechanics.
- Requires a minimum of one Leader (L) card per deck.
- Collecting & Investment:
- High-value collectors target SCR ★ (Alt-Art) cards for their artistic value and scarcity.
- Investors often purchase sealed boxes anticipating a rise in value as the set ages.
- Event Hosting:
- Game stores use these packs for "Prize Packs" in local tournaments to drive foot traffic.
- Pack Configuration: 12 cards per pack allows for quick distribution during event giveaways.
- Actionable Recommendation: Segment inventory by "Play" vs. "Collect." Allocate 70% of stock to sealed boxes for collectors and 30% to loose packs for tournament prize pools to maximize revenue streams.
5. Long-Term Planning Considerations
Market trends and the lifecycle of the Dragon Ball Super Card Game must be factored into long-term procurement strategies.
- Market Trends & Demand Signals:
- Rarity Shift: The Fusion World set explicitly excludes the God Rare (GDR) tier, which is exclusive to the Masters series (BT16 onwards). This creates a distinct market separation; collectors seeking GDRs will not target Fusion World.
- Alt-Art Premium: The SCR ★ (Star-marked) cards are showing increased demand in the secondary market, often outperforming standard SCR cards in value retention.
- Series Evolution: The game is moving towards "Fusion" mechanics. Future sets may reference Fusion World mechanics, increasing the relevance of current cards.
- Inventory Lifecycle:
- Peak Demand: Highest during the initial release window (0–6 months).
- Stabilization: Prices stabilize after 12 months, driven by the scarcity of sealed boxes.
- Actionable Recommendation: Avoid overstocking Fusion World boxes if the goal is to capture the GDR market segment. Instead, focus on acquiring high concentrations of SCR ★ cards. Plan for a 24-month holding period for sealed inventory to maximize appreciation potential.
6. Special Product Recommendations
The following table compares the available product tiers and rarity structures to guide specific procurement decisions.
| Product Type | Best-Fit Buyer | Key Specs | Risk Check | Procurement Advice |
|---|---|---|---|---|
| Fusion World Box | Collectors & Investors | 24 Packs (288 Cards); Contains SCR ★; No GDR | High volatility in SCR ★ market value | Buy sealed; verify "Fusion World" label; avoid if seeking GDRs |
| Fusion World Pack | Tournament Organizers | 12 Cards/Pack; Mixed Rarities (C to SCR) | Low ROI for individual buyers | Use for event prizes; do not sell as investment |
| Masters Set (BT16+) | GDR Seekers | Contains God Rare (GDR); Different Rarity System | Complex rarity rules; Higher entry cost | Only purchase if targeting the specific GDR collector niche |
| Leader Cards (L) | Competitive Players | Mandatory for deck entry; 1 per deck | Single card value fluctuates | Buy loose packs to find specific Leader archetypes |
Note: The "Masters" series contains the GDR rarity, which is explicitly absent in "Fusion World." Procurement decisions must align with the specific rarity tier the buyer intends to target.
7. Frequently Asked Questions (FAQ)
Q1: Does the Dragon Ball Super Card Game Fusion World contain God Rare (GDR) cards? A: No. The Fusion World set explicitly does not include God Rare (GDR) cards. GDR is a rarity exclusive to the "Masters" series (starting from BT16). The highest rarity in Fusion World is the Secret Rare (SCR) and Secret Rare Alt-Art (SCR ★).
Q2: How many cards are in a single box of the Fusion World expansion? A: One box contains 24 packs, and each pack contains 12 cards, resulting in a total of 288 cards per box.
Q3: What is the difference between an SCR and an SCR ★ card? A: Both are Secret Rares. The standard SCR features special foil processing. The SCR ★ is an "Alt-Art" version of the SCR card, featuring unique artwork and marked with a star symbol, making it rarer and often more valuable.
Q4: Can I use Fusion World cards in a tournament deck? A: Yes. Fusion World cards are fully compatible with the current competitive ruleset. However, every deck must include exactly one "Leader" (L) card, which can be found in the Fusion World packs.
Q5: What is the typical pull rate for high-rarity cards in a box? A: While exact probabilities are proprietary, the distribution follows a hierarchy: Common (C) is most frequent, followed by Uncommon (UC), Rare (R), Super Rare (SR), and finally Secret Rare (SCR/SCR ★). A single box typically yields 1–3 Secret Rare cards, with Alt-Arts being significantly rarer.
Q6: Are there any compatibility issues between Fusion World and Masters sets? A: Cards from both sets are generally compatible in terms of game mechanics. However, the "God Rare" (GDR) cards found in Masters sets cannot be found in Fusion World, and vice versa. The mechanics of "Fusion" are specific to the Fusion World expansion.
Q7: What is the Minimum Order Quantity (MOQ) for wholesale procurement? A: For most distributors, the MOQ is 1 sealed box. For regional bulk orders, MOQs typically start at 10 boxes, though this varies by supplier.
Q8: How can I verify the authenticity of a Fusion World box? A: Check for the official "Fusion World" logo, the specific pack configuration (12 cards/pack), and the factory seal. Genuine products adhere to strict Japanese manufacturing standards for foil quality and card stock thickness.